Hello people! The launch date is right around the corner and soon the countdown can begin. Meanwhile we have for you a portrait of the sea Goddess Ran
With her name meaning “Robber”, this describes her dangerous and unpredictable nature well.
Ran is the wife of Ægir the Sea God, together they have nine daughters who are known as the Billow Maidens. They live beneath the ocean and everything that falls in the sea is counted as a gift to Rán.
She has a net that she uses to captures and drags seafarers down to a feast in her underwater abode. At this feast all things would self-serve under her command, both food and ale and other implements needful to the feast.
The drowned unfortunate seafarers where treated well if they carried gold with them, as Rán loves Gold.
“In the deep sea caves
By the sounding shore,
In the dashing waves
When the wild storms roar,
In Her cold green bowers,
n the Northern Fiords,
She lurks and She glowers,
She grasps and She hoards
And She spreads Her strong
Net for Her prey.”
— James Baldwin–
If you have any questions or comments, please don´t hesitate to leave them below and we´ll answer you as quickly possible. Until next time!
It´s Friday! The sun is shining and it seems like spring is arriving early this year. The team is hard at work creating some amazing assets for the project, and we wanted to give a quick look at our GUI & interface design.
If you have any questions or comments, please don’t hesitate to leave them below and we’ll answer you as quickly as possible.
We hope you enjoy and have a wonderful weekend!
Hello people! Lots of exciting news since I have joined the team. I will be trying my best to keep you wonderful people updated with the development of game, the team and all kinds of news from our office.
That said let´s start with the top news of the month: We are super excited to announce that highly experienced sound technician Jory Prum has joined our project as Sound Engineer and will be lending his help with our needed voice actors and sound effects. Jory has a lot of experience, having previously worked on projects with Telltale Games, Double Fine Productions, and Maxis (among others), and we are thrilled to have him working with us on Norse Noir: Loki’s Exile!
Second top news of the month is that we will be targeting March 31st as a launch date for Loki’s Exile, and it looks like we will make it! YEAH!
We’ve been having a lot of “invisible” progress lately, designing puzzles, getting things to work – and then there are some things we just don’t want to show (because, spoilers) – BUT! Here’s an in-development environment that you guys haven’t seen before. So…enjoy!
Questions or comments? Please don´t hesitate to leave your thoughts and we’ll answer you as quickly as possible.
Until next time, have a nice weekend!